What button features are not yet implemented?
We plan to implement multilayer textures, holes with free shapes (not only circular or polygonal), and the ability to differentiate textures for frontal , vertical and back surfaces, bitmaps for “sublimation” technology, as well as 3D printer support.
After that, we will implement the internal editor for profile modification, to let the user work only with Accessorize3D tools.
We would like also to develop natural stems or stems with plates on the front to apply to extruded shapes.
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